Log #1| Known Bugs (so far) & Possibly New Features


Below is a list of bugs that I have found so far, I would still like any players to inform me if they encounter any other bugs they find in the game that I have not listed. (I am also thinking of making a discord server specifically for the reporting of bugs not only for this game but for any other games I may make in the future. If I do I'll make sure to post it here.)

| L = Low | M = Medium | H = High |

PriorityKnown Bugs (so far)
HMonster gets stuck sometimes when roaming
MPlayer can see through the walls when they collide with them
LDoor sound for the normal doors is heard too late
HGrabbing and moving an object is very janky (not smooth)
LDifficult to know where player is looking (important to know for when you try to pick up an object)
MFix performance issues

Below is a list of possible features that I may add or swap with an already implemented feature.

| L = Likely | M = Most Likely | H = Highly Likely |

PossibilityPossible Features to consider
LChange the grab and move feature to a pick up, store in inventory and click to use feature
HAdd a crosshair
MAdd the ability for players to change settings i.e. Screen size, volume, input etc.
HAdd a save function
MAdd in some sort of holdable light i.e. a lantern or torch

I look forward to hearing from you!

- NkDesigns

Get Escape the Tower Game

Leave a comment

Log in with itch.io to leave a comment.